Tuesday, December 18, 2012

My First Stab at Character Generation (Part 2)

Anyway, between my last "First Stab" post and the "Attributes" post, we now have a decent place to really begin with character creation.  What I'm going to start doing with these posts is adding to them what I might talk about in tangent posts, such as the "Attributes" post, and making them a more succinct and to the point post about how character generation will work in our system.  As of  right now, it does this:

Step 1: Pick a race (this gives ability bonuses):
- Dwarf
  - +1 Curiosity or Bravery, -1 Faith or Guile
- Elf
  - +1 Passion or Determination, -1 Bravery or Faith
- Orc
  - +1 Passion or Bravery, -1 Guile or Curiosity
- Gnome
  - +1 Determination or Curiosity, -1 Passion or Bravery
- Halfling
  - +1 Guile or Faith, -1 Bravery or Determination
- Construct
  - +1 Bravery or Curiosity, -1 Guile or Passion
- Half-Angel
  - +1 Faith or Passion, -1 Guile or Curiosity
- Half-Devil
  - +1 Determination or Guile, -1 Faith or Curiosity
- Half-Dragon
  - +1 Bravery or Guile, -1 Faith or Curiosity
- Half-Elf
  - +1 Passion or Guile, -1 Bravery or Faith
- Changeling
  - +1 Guile or Curiosity, -1 Passion or Faith
- More races as need be.

Step 2: Pick an Upbringing (this determines certain skills and abilities, to be discussed later)
- Farm Raised
- City Raised
- Necropolis Raised
- Nomad
- Elven City
- Dwarf City
- Elven Wilderness
- Tribe/Fringe Society
- Gnome City
- Halfling City
- Celestial City
- Infernal City
- Cave
- Created
- More as need be

Step 3: Choose Class (To be determined at a later time, but throwing out some examples)
 - Wizard - Determination based
 - Cleric - Faith based
 - Druid - Passion based
 - Fighter - Bravery based
 - Alchemist - Curiosity based
 - Rogue - Guile based
 - Now we can start combining the things and make crossover characters
 - Bard - Guile and Passion user
 - Ranger - Curiosity and Bravery user
 - Viking/Barbarian - Passion and Bravery user
 - Crusader - Bravery and Faith user
 - Sorcerer - Determination and Guile user
 - Monk - Faith and Curiosity user
 - More as need be

Step 4: Point buy for ability scores (Because frankly, no one likes rolling)

Step 5: Back Story?
 - 5 step 10 minute back story I mentioned earlier

There will probably be a few more steps, I think we could potentially simplify the equipment phase by just giving them 5 equipment packages to start with per class and then let them go.  But we could include equipment if they want to spend more time on it.  Also, spell selection will be important as well, but essentially those 5 steps will be it.  Think the average person can do that in 20 minutes or less?

(Also the 5th step will not be used on capstone night, so 4 steps in 20 minutes?)

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